Each Playken is made up of skin tone, eye color and hair color, plus four slots: Head, Body, Legs and Feet.

Each slot has two properties:

  1. Wearable: An item of clothing that can be worn by the avatar.
  2. Stat: A number that can be used as a power-up in a Playken-enabled game.

An example of a Playken, its wearables, stats and how those impact various games.

An example of a Playken, its wearables, stats and how those impact various games.

📊 Attributes

Each wearable has a set of attributes:

Games can use these attributes in way they wish to grant benefits to players. For example:

In addition there are Slot Stats which can be mapped to provide numerical benefits. For example:

Example Stats

There are endless ways in which these attributes can be used, so we’re excited about how developers will use the technology. This is why we’re putting it in their hands quickly via our SDK.